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-
-
- This program is distributed in the hope that it will be useful(I mean 'fun'),
- but without any warranty. No author or distributor accepts responsibility
- to anyone for the consequences of using it or for whether it serves any particular
- purpose or works at all.
-
-
- Everyone is granted permission to copy, and redistribute this file
- under the following conditions:
-
- -Permission is granted to anyone to make or distribute copies of the program
- in any medium, provided that all copyright notices, permission and
- nonwarranty notices are preserved, and that the distributor grants the
- recipient permission for further redistribution as permitted by this document.
-
- -No alteration on any resource that could change the copyright notice.
-
- Ismail ARIT 1992 Hidirbeyli,AYDIN,TURKIYE. 09400
-
-
- winpool
- ======
-
- Winpool is a windows game that was created from the code that was written
- for Xpool (which is an X windows version of this game) which simulates a billiard
- game by using an approach called Discrete Element Methods(DEM).
- For interested people, the source code is in XpoolTable1.1.tar.Z. If you have an
- internet connection, you can get it from various sides by ftp.
-
- bugs: if you really want to enjoy this game, you should run it on 486!!
- Xpool currently has a some bugs. If you want to move the cue ball,
- and you move your mouse too quickly, the program thinks that you want to
- use the cue stick so it shows the stick. Move the cue ball slowly.
- I am really concerned about the balls chopping each other on
- VGA screen ( you can't see it on SVGA, because the balls are small).
- In some cases, you will see some balls passing by and hitting
- another ball but the other ball doesn't move. That is because of the fact that
- they don't create enough force to move the stopped ball. Since we don't
- want to wait 'till all of the balls actually stop, I wrote code that assumes that the ball is
- stopped when its speed drops below 1.0. You can change these limits in
- definition.h (for X Windows version, and recompile) ....
-
- When I have the time, I'll fix these problems and others coming from you.
-
- As I said there are some other options that I want to add to this program
- but for now, they have to wait. You will see that there is some
- code in the program that is commented out for this 'version'. I am going to
- use most of it later.
-
- rules:
-
- If you know how to play pool, excellent!, if you don't,
- here is all I can say (and know) about this game:
- With the current setup, we have two sets of balls, first
- set is ball # 1-7, second set is ball # 9-15. whoever
- gets his/her balls in first and then gets the black ball
- in last wins. We don't have automatic scoring right now,
- so whoever wins is supposed to increase his/her score by
- clicking on his/her '+' button (under Scores).
- If you want to see where your ball will go, click on
- 'trajectory ' button to get a trajectory of your shot.
- The cue stick lenght determines the hitting strenght, so
- if you want to hit harder, change your cue stick lenght
- by moving your mouse away from the white stick.You don't
- have to click on the white ball to start stick handling
- you can click anywhere on the table and start stick
- handler. The white ball goes to the opposite direction
- relative to the cue stick.
-
-
- Any idea for speeding up the graphics will be
- cheerfully accepted and any recommendations which could
- benefit overall performance will be appriciated.
-
- Happy playing,
- IstakayI kIrma Haaa..!!!!( Don't break the stick OKKKKKKKK.!!)
-
- Ismail ARIT
- iarit@tara.mines.colorado.edu
-
- note:
- when you run the program, you are going to see a layout on the main
- window "SALOON HIDIR". in case if you wonder what the hell that thing is,
- it is the place that we used to play pool when I was in High School .
-
-